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Overworld Properties Window Description
The Exits field displays the exit data assigned to the current Overworld. The L1/2 TS fields indicate which tilesets are in use by the current Overworld. Unlike Locations, each packet of tiles is individually assigned. Sprites 0 - 3 indicate which sprites can be used by the events packet (eg: Ferry). |
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L12 Tile Swatch Description
The upper half of the swatch is Layer 1 and the lower half is Layer 2. The overworld is different than the locations in that you must disable layer 1 in order to place layer 2 tiles. Attempting to place a layer 2 tile with layer 1 activated will place a layer 1 tile. |
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Overworld Exits Description
Two major differences here.
Note: Exits can only appear in-game on certain tiles. At this time, Temporal Flux cannot edit this. |
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Save Map to PNG Description
The file to the left was created and automatically named ctow000.png. In this example, I have scaled down the picture quite a bit. The original file was 506k in size, and 15356 pixels wide by 1024 pixels high. |